1/4/2023 0 Comments Gtr2 road car mod![]() Lower values will smooth out the steering force, but will also add latency.įFB steer force exponent="0.70000" // Steering force output "sensitivity". Recommended: 0.5 to 1.0, 0.0 disables steering vibration.įFB steer vibe zero magnitude="0.04000" // Magnitude of steering vibration at 0mph (reference point).įFB steer vibe slope="0.00000" // Slope of line defining magnitude as a function of frequency (used with FFB steer vibe zero magnitude).įFB steer vibe wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.įFB steer force average weight="0.90000" // How much weight is given to new steering force calculations each frame (0.01 - 1.0). Range 0.0 to 1.0.įFB Throttle FX on steer axis="1" // 0 = Throttle effects on throttle axis, 1 = throttle effects on steering axis.įFB Brake FX on steer axis="1" // 0 = Brake effects on brake axis, 1 = brake effects on steering axis.įFB steer vibe freq mult="0.75000" // Controls frequency of steering vibration. bac to the end of the name) and then swap these lines in the working file.įFB Device Type="9" // Type of FFB controller: 0=none 1=wheel, 2=stick/custom, 3=rumble pad.įFB Effects Level="4" // Number of FFB effects to use: 0=No Effects, 1=Low, 2=Medium, 3=High, 4=Full, 5=Custom.įFB Gain="0.90000" // Strength of Force Feedback effects. Open it in notepad make a backup copy (I just add. The FFB data is near the bottom of the PLR file. Just for clarity you will find it in the GTR2/UserData/playername/ directory. It's still a great game if your hardware is limited, or if you're otherwise on a budget.īut that aside, I'm struggling to find a reason to play GTR2 when there are so much better sims available.Ĭlick to expand.I had to go into the PLR file and make the changes manually before I got my G27 to feel good. Those two options made true endurance-races absolutely epic. The only two things I miss from GTR2 is swapping seats with an AI driver so he can drive a stint, and the ability to save during the race. ![]() It does okay in shorter races, but it keeps rubbing other cars, so after 1-2 hours the pace drops dramatically due to aero-damage.Īgain, this can be modded out, but it's flawed in the vanilla state. You can get something semi-decent by editing the plr-file, but out of the box it's.Well, not good enough for me. Graphics are certainly starting to show their age, and the FFB is somewhat iffy as well. ![]() I have my own fond memories from GTR2, but nostalgia aside, it doesn't really hold up when compared to modern sims. ![]()
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